MCP server for memory inspection and savestate control in PCSX2 and compatible emulators. Enables reading/writing game memory and managing save states via the PINE protocol for debugging and modding.
PINE is an MCP (Model Context Protocol) server that provides memory inspection and savestate control capabilities for PCSX2 and other emulators supporting the PINE protocol. It allows AI assistants to directly interact with emulator memory and state management, enabling advanced debugging, analysis, and manipulation of emulated games.
Install the MCP server from the dmangdev/mcppine GitHub repository. On Windows, it communicates via TCP sockets; on Linux and macOS, it uses Unix sockets. Configure your MCP client to connect to the server endpoint, then integrate it with your preferred AI platform that supports MCP servers (Claude, ChatGPT with MCP support, or AI Studio).
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