MCP server for memory inspection and savestate control in PCSX2 and other emulators using the PINE protocol. Enables reading/writing memory at various bit levels and managing game states.
dmang-dev/mcp-pine is an MCP (Model Context Protocol) server that provides memory inspection and savestate control capabilities for PCSX2 and other emulators that support the PINE protocol. It allows AI assistants to directly interact with emulator memory and state, enabling advanced debugging and reverse engineering workflows.
Installation requires cloning the repository from GitHub and configuring the MCP server connection. On Windows, establish TCP connections to the emulator; on Unix-based systems, configure Unix socket paths. The server must be run alongside a compatible emulator instance that supports the PINE protocol. Detailed setup instructions are available in the project repository.
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